GroovyNetGames.com - Alien Invasion Game - Save the world!
Asteroids - Updated!
An asteroids clone with 8 different powerups, two different weapons, nifty engine trails and
explosions! New features include a new game mode, many bug fixes, new weapons and shields.
Important - when the
game screen comes up, be sure to click into the applet first --
otherwise it won't detect you key-strokes.
Z/X = Rotate left /right - M = Fire thrusters
- K = Shoot missile (does lots
more damage, but you have a limited supply per ship) L = Fire guns - S = Toggle Sound On/Off
- P = Pause
There are two game modes,
but the gameplay in both is pretty straightforward -- just shoot
and destroy everything! Be careful - don't stray too close to the
explosions because the larger debris (the small spinning
triangles) will damage your shields (unless you have the Debris
Shield powerup) . Your shields can also absorb limited collisions
with heavily damaged asteroids and your own gunfire, but they
won't hold out for long, so this should generally be avoided.
Both shooting the guns and firing the thrusters will consume
energy -- this will slowly recharge though.
When you destroy an enemy
ship, it will release one of serveral kinds of power-up. Collect
it before it collides with an asteroid (or worse, another enemy
ship grabs it).
For both game modes, if you
beat the "world high score", you can enter your name
for all to see (max of 12 alpha-numeric characters).
Game Mode: Asteroids
Just blow up all the
asteroids! When you destroy them all, you progress to the next
round. Shoot accurately -- if you achieve over 70% accuracy in a
round you will receive a bonus to your score. You will get a
bounus life every 10,000 points.
Game Mode: Challenge
This game mode is good for a
quick blast. The objective is to get as high as score as possible
(which basically means staying alive for as long as you can...).
There are no rounds -- it is a continuous fight against enemy
ships (a new level 3 enemy ship is spawned every 15 seconds),
with a few medium and small asteroids thrown in as a buffer. You
will get a bonus life every 50,000 points.